Working on the free Quickstart
The past few days have flown by, and i realized the game needed a quickstart to to make it easy to try out for new players. Its proving hard as it means condensing a already condensed ruleset without losing gameplay. I think at this point im just spending The time it takes. As much as i wanted it all to be ready by now, i know rushing wont help. I am playtesting what i think is the finalized rules soon. Last playtest went better than expected so i am really excited to see how this goes. Ive made loads of little improvements since then.